[Bug 93788] [SKL][GLES 3.1 CTS] cts-runner fail on "random" tests

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed Jan 20 04:04:40 PST 2016


https://bugs.freedesktop.org/show_bug.cgi?id=93788

            Bug ID: 93788
           Summary: [SKL][GLES 3.1 CTS] cts-runner fail on "random" tests
           Product: Mesa
           Version: 11.0
          Hardware: Other
                OS: All
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Drivers/DRI/i965
          Assignee: idr at freedesktop.org
          Reporter: marta.lofstedt at intel.com
        QA Contact: intel-3d-bugs at lists.freedesktop.org

Software versions:
    4.4.0-rc8+
    OpenGL version string: 3.0 Mesa 11.2.0-devel (git-4475d8f)

GPU hardware:
    OpenGL renderer string: Mesa DRI Intel(R) HD Graphics 530 (Skylake GT2)
    00:02.0 VGA compatible controller [0300]: Intel Corporation Sky Lake
Integrated Graphics [8086:1912] (rev 06)

CPU hardware:
    x86_64
    Intel(R) Core(TM) i5-6600K CPU @ 3.50GHz

command: cts-runner
cts-version: Intel internal branch:gles31_rebase_khronos_commit_01f3503b3502
git at ae6a221332
------------------------
When running cts runner on SKL somewhat "random" tests fail. I am still
gathering data on this issue, but so far:

The number of failing tests on a full cts-runner run are equal to getting a
new:

"[66951.923100] [drm] stuck on render ring
[66951.923838] [drm] GPU HANG: ecode 9:0:0x85dfffff, in cts-runner [14838],
reason: Ring hung, action: reset
[66951.926772] drm/i915: Resetting chip after gpu hang
[66953.923521] [drm] RC6 on"

in dmesg.

The tests appear to fail on random configs. To check the result of the
cts-runner I use the scripts/

So far after 4 runs I have only see these test fail on respective config:
----- run 1 ----
Verifying config-18-run-0.qpa
FAIL: ES2-CTS.gtf.GL.operators.multiplicative_vert: Fail (Fail)
Verifying config-25-run-0.qpa
FAIL: ES31-CTS.layout_binding.block_layout_binding_block_ComputeShader: Fail
(Fail)
Verifying config-82-run-0.qpa
FAIL: ES31-CTS.layout_binding.block_layout_binding_block_ComputeShader: Fail
(Fail)
Verifying config-89-run-0.qpa
FAIL: ES2-CTS.gtf.GL.operators.multiplicative_vert: Fail (Fail)
----- run 2 ----
Verifying config-18-run-0.qpa
FAIL: ES3-CTS.gtf.GL3Tests.npot_textures.npot_tex3d_render: Fail (Fail)
Verifying config-25-run-0.qpa
FAIL: ES3-CTS.gtf.GL3Tests.transform_feedback.transform_feedback_misc: Fail
(Fail)
----- run 3 ----
Verifying config-18-run-1.qpa
FAIL: ES3-CTS.gtf.GL3Tests.transform_feedback.transform_feedback_misc: Fail
(Fail)
Verifying config-25-run-0.qpa
FAIL: ES31-CTS.layout_binding.block_layout_binding_block_ComputeShader: Fail
(Fail)
Verifying config-78-run-1.qpa
FAIL: ES3-CTS.gtf.GL3Tests.transform_feedback.transform_feedback_misc: Fail
(Fail)
Verifying config-82-run-0.qpa
FAIL: ES31-CTS.layout_binding.block_layout_binding_block_ComputeShader: Fail
(Fail)
----- run 4 ----
Verifying config-82-run-0.qpa
FAIL: ES2-CTS.gtf.GL.operators.multiplicative_vert: Fail (Fail)
Verifying config-89-run-0.qpa
FAIL: ES31-CTS.layout_binding.block_layout_binding_block_ComputeShader: Fail
(Fail)

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