[Bug 93650] GL_ARB_separate_shader_objects is buggy (PCSX2)
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Thu Jan 21 02:28:45 PST 2016
https://bugs.freedesktop.org/show_bug.cgi?id=93650
Ilia Mirkin <imirkin at alum.mit.edu> changed:
What |Removed |Added
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CC| |imirkin at alum.mit.edu
--- Comment #4 from Ilia Mirkin <imirkin at alum.mit.edu> ---
I'm going to tentatively say that the issue lies outside of i965 -- with
nouveau I see 2 geometry shaders generated, one for points, one for lines.
GEOM
PROPERTY GS_INPUT_PRIMITIVE LINES
PROPERTY GS_OUTPUT_PRIMITIVE TRIANGLE_STRIP
PROPERTY GS_MAX_OUTPUT_VERTICES 6
PROPERTY GS_INVOCATIONS 1
DCL IN[][0], POSITION
DCL IN[][1], PRIM_ID
DCL IN[][2], GENERIC[0]
DCL IN[][3], GENERIC[2]
DCL IN[][4], GENERIC[4]
DCL OUT[0], POSITION
DCL OUT[1], PRIM_ID
DCL OUT[2], GENERIC[0]
DCL OUT[3], GENERIC[1]
DCL OUT[4], GENERIC[2]
vs
GEOM
PROPERTY GS_INPUT_PRIMITIVE POINTS
PROPERTY GS_OUTPUT_PRIMITIVE TRIANGLE_STRIP
PROPERTY GS_MAX_OUTPUT_VERTICES 6
PROPERTY GS_INVOCATIONS 1
DCL IN[][0], POSITION
DCL IN[][1], PRIM_ID
DCL IN[][2], GENERIC[0]
DCL IN[][3], GENERIC[1]
DCL IN[][4], GENERIC[2]
DCL OUT[0], POSITION
DCL OUT[1], PRIM_ID
DCL OUT[2], GENERIC[0]
DCL OUT[3], GENERIC[1]
DCL OUT[4], GENERIC[2]
Both of those should be getting GENERIC[0..2] on the inputs. So either st/mesa
and i965 have the same bug, or it's getting messed up by the linker.
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