[Bug 93859] Implement SIMD8 instanced geometry shader support
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Mon Jan 25 11:20:37 PST 2016
https://bugs.freedesktop.org/show_bug.cgi?id=93859
Bug ID: 93859
Summary: Implement SIMD8 instanced geometry shader support
Product: Mesa
Version: git
Hardware: Other
OS: All
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/DRI/i965
Assignee: idr at freedesktop.org
Reporter: kenneth at whitecape.org
QA Contact: intel-3d-bugs at lists.freedesktop.org
The SIMD8 GS backend doesn't implement support for instanced geometry shaders
yet. This should be relatively simple.
Notably, the thread payload is different when InstanceCount > 1 - the ICP
handles are layed out differently. There may be a few other differences too.
Unfortunately, it appears that we have no Piglit tests that verify that
instanced GS inputs work properly. All instanced GS tests pass today with the
assert removed, when there is obvious code missing.
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