[Bug 96727] Wrong column number in shader compilation info log
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Sat Jul 9 04:08:20 UTC 2016
https://bugs.freedesktop.org/show_bug.cgi?id=96727
--- Comment #2 from Ilia Mirkin <imirkin at alum.mit.edu> ---
I believe that glcpp is normalizing the spaces. Not sufficiently familiar with
it to know how to undo that.
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