[Bug 96907] piglit.spec.arb_gpu_shader5.arb_gpu_shader5-emitstreamvertex_nodraw intermittent
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Tue Jul 12 19:59:47 UTC 2016
https://bugs.freedesktop.org/show_bug.cgi?id=96907
Bug ID: 96907
Summary: piglit.spec.arb_gpu_shader5.arb_gpu_shader5-emitstream
vertex_nodraw intermittent
Product: Mesa
Version: git
Hardware: Other
OS: All
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/DRI/i965
Assignee: idr at freedesktop.org
Reporter: mark.a.janes at intel.com
QA Contact: intel-3d-bugs at lists.freedesktop.org
This test fails intermittently with the following signature:
/tmp/build_root/m64/lib/piglit/bin/arb_gpu_shader5-emitstreamvertex_nodraw
-auto -fbo
piglit: debug: Requested an OpenGL 3.2 Core Context, and received a matching
3.3 context
Probe color at (50,50)
Expected: 0.000000 0.000000 0.000000
Observed: 1.000000 0.000000 0.000000
Bisected to:
commit df31c1850d14729e27513ae733110a668f6b6e95
Author: Kenneth Graunke <kenneth at whitecape.org>
i965/gs: Use new NIR intrinsics.
By performing the vertex counting in NIR, we're able to elide a
ton of useless safety checks around every EmitVertex() call:
total instructions in shared programs: 3952 -> 3720 (-5.87%)
instructions in affected programs: 3491 -> 3259 (-6.65%)
helped: 11
HURT: 0
Improves performance in Gl32GSCloth by 0.671742% +/-
0.142202% (n=621) on Haswell GT3e at 1024x768.
This should also make it easier to implement Broadwell's "Static
Vertex Count" feature someday.
Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>
Reviewed-by: Jason Ekstrand <jason.ekstrand at intel.com>
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