[Bug 97002] dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_float_vec2_highp fails
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed Jul 20 07:34:31 UTC 2016
https://bugs.freedesktop.org/show_bug.cgi?id=97002
Bug ID: 97002
Summary: dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_float_
vec2_highp fails
Product: Mesa
Version: 11.2
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
Severity: major
Priority: medium
Component: Drivers/DRI/i965
Assignee: idr at freedesktop.org
Reporter: xinghua.cao at intel.com
QA Contact: intel-3d-bugs at lists.freedesktop.org
We found this issue when running WebGL 2.0 test as there is a case ported from
native dEQP. However, this also fails with native dEQP test.
Steps to repro:
1. ./deqp-gles3 -n
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_float_vec2_highp
Result:
This case fail. In fact, there are other 18 failure cases related with dfdx.
Notes:
We found these failure dfdx cases only exist on Broadwell machine. But these
cases pass on Skylake machine. And dfdy cases pass on Broadwell and SKylake
machine.
Are there some good reason to explain it, thank you.
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