[Bug 95259] [Vulkan] vkResetFences fails to reset fence to the unsignaled state
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed Jun 1 09:39:09 UTC 2016
https://bugs.freedesktop.org/show_bug.cgi?id=95259
Kai <kai.scorpio at gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |kai.scorpio at gmail.com
--- Comment #2 from Kai <kai.scorpio at gmail.com> ---
I can confirm this on Haswell - but I think the root cause is misdiagnosed.
Fences behave as though they were always signalled, I've added another test
case to illustrate. Even if a fence is created in the unsignalled state,
vkGetFenceStatus and vkWaitForFences always return VK_SUCCESS.
--
You are receiving this mail because:
You are the QA Contact for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/intel-3d-bugs/attachments/20160601/686e19e5/attachment.html>
More information about the intel-3d-bugs
mailing list