[Bug 95462] [BXT,BSW] arb_gpu_shader_fp64 causes gpu hang
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed Jun 8 19:26:20 UTC 2016
https://bugs.freedesktop.org/show_bug.cgi?id=95462
--- Comment #4 from Mark Janes <mark.a.janes at intel.com> ---
I re-enabled fp64, and encountered gpu hang on:
piglit.spec.arb_gpu_shader_fp64.uniform_buffers.fs-dvec4-uniform-array-direct-indirect
For this run, only one gpu hang occured.
--
You are receiving this mail because:
You are the QA Contact for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/intel-3d-bugs/attachments/20160608/699a75cc/attachment.html>
More information about the intel-3d-bugs
mailing list