[Bug 96291] [BDW/SKL]  GPU hangs with programs using compute shaders

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sun Jun 12 08:04:20 UTC 2016


https://bugs.freedesktop.org/show_bug.cgi?id=96291

Kenneth Graunke <kenneth at whitecape.org> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
         Resolution|---                         |FIXED
             Status|ASSIGNED                    |RESOLVED

--- Comment #11 from Kenneth Graunke <kenneth at whitecape.org> ---
Fixed by commits:

3f48548a6f65fe90b97956c7be73268917c6f2f9..0fb85ac08d61d365e67c8f79d6955e9f89543560

      i965: Fix shared local memory size for Gen9+.
      i965: Set subslice_total on Gen7/7.5 platforms.
      i965: Allocate scratch space for the maximum number of compute threads.
      i965: Account for poor address calculations in Haswell CS scratch size.
      i965: Fix Haswell CS per-thread scratch space encoding.
      i965: Fix CS scratch size calculations on Ivybridge and Baytrail.
      i965: Assert that the scratch spaces are in range.
      i965: Use the correct number of threads for compute shaders.

All are marked for cherry-picking to the 12.0 branch as well.

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