[Bug 96291] [BDW/SKL] GPU hangs with programs using compute shaders
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Sun Jun 12 08:04:20 UTC 2016
https://bugs.freedesktop.org/show_bug.cgi?id=96291
Kenneth Graunke <kenneth at whitecape.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Resolution|--- |FIXED
Status|ASSIGNED |RESOLVED
--- Comment #11 from Kenneth Graunke <kenneth at whitecape.org> ---
Fixed by commits:
3f48548a6f65fe90b97956c7be73268917c6f2f9..0fb85ac08d61d365e67c8f79d6955e9f89543560
i965: Fix shared local memory size for Gen9+.
i965: Set subslice_total on Gen7/7.5 platforms.
i965: Allocate scratch space for the maximum number of compute threads.
i965: Account for poor address calculations in Haswell CS scratch size.
i965: Fix Haswell CS per-thread scratch space encoding.
i965: Fix CS scratch size calculations on Ivybridge and Baytrail.
i965: Assert that the scratch spaces are in range.
i965: Use the correct number of threads for compute shaders.
All are marked for cherry-picking to the 12.0 branch as well.
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