[Bug 89650] dEQP-GLES3: incorrect wide line rasterization after clipping
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Sat Mar 26 09:43:25 UTC 2016
https://bugs.freedesktop.org/show_bug.cgi?id=89650
Kenneth Graunke <kenneth at whitecape.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Resolution|--- |FIXED
Status|NEW |RESOLVED
--- Comment #1 from Kenneth Graunke <kenneth at whitecape.org> ---
Should be fixed by
commit 88d28aa4d9edec33ef7bcf1f56b77fbb756a24f8
Author: Kenneth Graunke <kenneth at whitecape.org>
Date: Thu Mar 10 14:36:25 2016 -0800
i965: Stop XY clipping point and line primitives.
commit 0de64ab7881cc4d343fecf8a2b5b9b9ca7b34416
Author: Kenneth Graunke <kenneth at whitecape.org>
Date: Thu Mar 10 15:30:36 2016 -0800
i965: Scissor to the viewport when rendering points/lines.
commit d000a4989f66921832a33742ea07fa191393231b
Author: Kenneth Graunke <kenneth at whitecape.org>
Date: Thu Mar 10 16:04:01 2016 -0800
i965: Include the viewport in the scissor rectangle.
(I missed this bug and re-filed it as 94453...)
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