[Bug 91786] setting texture filtering to nearest has no effect when anisotropy is greater than 1
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Mon May 2 02:11:38 UTC 2016
https://bugs.freedesktop.org/show_bug.cgi?id=91786
--- Comment #4 from Kenneth Graunke <kenneth at whitecape.org> ---
Created attachment 123400
--> https://bugs.freedesktop.org/attachment.cgi?id=123400&action=edit
Patch to only apply anisotropic mode if filter is set to linear
Does the attached patch make it match your expectations?
--
You are receiving this mail because:
You are the QA Contact for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/intel-3d-bugs/attachments/20160502/4e92bea8/attachment.html>
More information about the intel-3d-bugs
mailing list