[Bug 54773] Crashing caused by shader compiling in multiple threads.

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed Nov 2 06:51:31 UTC 2016


https://bugs.freedesktop.org/show_bug.cgi?id=54773

Matt Turner <mattst88 at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |NEEDINFO
           Assignee|idr at freedesktop.org         |intel-3d-bugs at lists.freedes
                   |                            |ktop.org

--- Comment #5 from Matt Turner <mattst88 at gmail.com> ---
Our shader-db program compiles shaders from multiple threads at once and I have
not seen such and issue. Please test a new version of Mesa and mark as REOPENED
if you can reproduce and RESOLVED/* if you cannot reproduce.

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