[Bug 54773] Crashing caused by shader compiling in multiple threads.
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed Nov 2 06:51:31 UTC 2016
https://bugs.freedesktop.org/show_bug.cgi?id=54773
Matt Turner <mattst88 at gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |NEEDINFO
Assignee|idr at freedesktop.org |intel-3d-bugs at lists.freedes
| |ktop.org
--- Comment #5 from Matt Turner <mattst88 at gmail.com> ---
Our shader-db program compiles shaders from multiple threads at once and I have
not seen such and issue. Please test a new version of Mesa and mark as REOPENED
if you can reproduce and RESOLVED/* if you cannot reproduce.
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