[Bug 97266] GL45-CTS.compute_shader.resource-texture asserts inside ISL

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed Nov 2 23:51:46 UTC 2016


https://bugs.freedesktop.org/show_bug.cgi?id=97266

Matt Turner <mattst88 at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
         Resolution|---                         |FIXED
           Assignee|jljusten at gmail.com          |intel-3d-bugs at lists.freedes
                   |                            |ktop.org
             Status|NEW                         |RESOLVED

--- Comment #3 from Matt Turner <mattst88 at gmail.com> ---
(In reply to Jason Ekstrand from comment #2)
> Looks like it's trying to blit a multisampled array image.  This was busted
> before (invalid rendering) but now it asserts.  I've got patches that fix it
> but they're awaiting review from Topi.

Please link to the patches in the future.

Mark's CI system says this was fixed by

commit 342756a100661223c8a933d046efd276fe8d4593
Author: Jason Ekstrand <jason.ekstrand at intel.com>
Date:   Mon Aug 8 16:53:00 2016 -0700

    i965/blorp: Use nir_alu_type for the texture data type

(which didn't have a bugzilla link)

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