[Bug 97266] GL45-CTS.compute_shader.resource-texture asserts inside ISL
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed Nov 2 23:51:46 UTC 2016
https://bugs.freedesktop.org/show_bug.cgi?id=97266
Matt Turner <mattst88 at gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Resolution|--- |FIXED
Assignee|jljusten at gmail.com |intel-3d-bugs at lists.freedes
| |ktop.org
Status|NEW |RESOLVED
--- Comment #3 from Matt Turner <mattst88 at gmail.com> ---
(In reply to Jason Ekstrand from comment #2)
> Looks like it's trying to blit a multisampled array image. This was busted
> before (invalid rendering) but now it asserts. I've got patches that fix it
> but they're awaiting review from Topi.
Please link to the patches in the future.
Mark's CI system says this was fixed by
commit 342756a100661223c8a933d046efd276fe8d4593
Author: Jason Ekstrand <jason.ekstrand at intel.com>
Date: Mon Aug 8 16:53:00 2016 -0700
i965/blorp: Use nir_alu_type for the texture data type
(which didn't have a bugzilla link)
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