[Bug 92230] [BDW] GPU HANG: ecode 8:0:0x85dffffb, in Borderlands2 [29471], reason: Ring hung, action: reset

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Nov 3 02:59:30 UTC 2016


https://bugs.freedesktop.org/show_bug.cgi?id=92230

Matt Turner <mattst88 at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
            Summary|Intel Iris Pro 6200 -       |[BDW] GPU HANG: ecode
                   |intel_do_flush_locked       |8:0:0x85dffffb, in
                   |failed: Input/output error  |Borderlands2 [29471],
                   |                            |reason: Ring hung, action:
                   |                            |reset
             Status|NEW                         |NEEDINFO
           Assignee|idr at freedesktop.org         |intel-3d-bugs at lists.freedes
                   |                            |ktop.org

--- Comment #5 from Matt Turner <mattst88 at gmail.com> ---
Please test a new version of Mesa (12 or 13) and mark as REOPENED
if you can reproduce and RESOLVED/* if you cannot reproduce.

If you can reproduce, please capture and upload an apitrace
(https://github.com/apitrace/apitrace) so that we can easily reproduce as well.


(In reply to Jonas Platte from comment #2)
> Also, the log talks about i915, but the gdb backtrace told me Borderlands2
> was calling into /usr/lib32/xorg/modules/dri/i965_dri.so. Should this bug be
> moved from DRI/i965 to DRI/i915 or is this the right category?

i915 is the name of the kernel driver (and also a 3D driver for old hardware),
and i965 is the 3D driver you're using. It's annoying and confusing...

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