[Bug 98539] Hang on render ring, action: reset
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Thu Nov 3 15:18:05 UTC 2016
https://bugs.freedesktop.org/show_bug.cgi?id=98539
yann <yann.argotti at intel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Product|DRI |Mesa
Component|DRM/Intel |Drivers/DRI/i965
QA Contact|intel-gfx-bugs at lists.freede |intel-3d-bugs at lists.freedes
|sktop.org |ktop.org
Assignee|intel-gfx-bugs at lists.freede |intel-3d-bugs at lists.freedes
|sktop.org |ktop.org
Version|XOrg git |unspecified
--- Comment #1 from yann <yann.argotti at intel.com> ---
Please confirm current version of Mesa on your system and ensure that you are
using latest one.
In parallel, assigning to Mesa product.
Kernel: 4.8.4-1-ARCH
Platform: Skylake (pci id: 0x1926, pci revision: 0x0a, pci subsystem:
1028:06dc)
Mesa: [Please confirm your mesa version]
>From this error dump, hung is happening in render ring batch with active head
at 0xff02c920, with 0x7b000005 (3DPRIMITIVE) as IPEHR.
Batch extract (around 0xff02c920):
0xff02c900: 0x78090005: 3DSTATE_VERTEX_ELEMENTS
0xff02c904: 0x02000000: buffer 0: invalid, type 0x0000, src offset
0x0000 bytes
0xff02c908: 0x22220000: (0.0, 0.0, 0.0, 0.0), dst offset 0x00 bytes
0xff02c90c: 0x02f60000: buffer 0: invalid, type 0x00f6, src offset
0x0000 bytes
0xff02c910: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes
0xff02c914: 0x02f60004: buffer 0: invalid, type 0x00f6, src offset
0x0004 bytes
0xff02c918: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes
Bad length 7 in (null), expected 6-6
0xff02c91c: 0x7b000005: 3DPRIMITIVE: fail sequential
0xff02c920: 0x00000000: vertex count
0xff02c924: 0x00000003: start vertex
0xff02c928: 0x00000032: instance count
0xff02c92c: 0x00000001: start instance
0xff02c930: 0x00000000: index bias
0xff02c934: 0x00000000: MI_NOOP
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