[Bug 98589] error: gl_Position redeclared even with EXT_separate_shader_objects
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Fri Nov 4 15:12:28 UTC 2016
https://bugs.freedesktop.org/show_bug.cgi?id=98589
Bug ID: 98589
Summary: error: gl_Position redeclared even with
EXT_separate_shader_objects
Product: Mesa
Version: 11.2
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/DRI/i965
Assignee: intel-3d-bugs at lists.freedesktop.org
Reporter: pavel at rojtberg.net
QA Contact: intel-3d-bugs at lists.freedesktop.org
according to [1] gl_Position and gl_PointSize must be redeclared prior to use
if
1. shaders are using "#version 300 es"
2. "#extension GL_EXT_separate_shader_objects : enable" is present
however MESA fails with "error: gl_Position redeclared" in this situation.
Note that this works if a core GL context instead of an GLES context is used.
[1]
https://www.khronos.org/registry/gles/extensions/EXT/EXT_separate_shader_objects.txt
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