[Bug 98694] "(5=2)?1:1" as array size decleration crashes glsl_compiler

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sat Nov 12 12:23:41 UTC 2016


https://bugs.freedesktop.org/show_bug.cgi?id=98694

            Bug ID: 98694
           Summary: "(5=2)?1:1" as array size decleration crashes
                    glsl_compiler
           Product: Mesa
           Version: git
          Hardware: Other
                OS: All
            Status: NEW
          Severity: normal
          Priority: medium
         Component: glsl-compiler
          Assignee: mesa-dev at lists.freedesktop.org
          Reporter: karolherbst at gmail.com
        QA Contact: intel-3d-bugs at lists.freedesktop.org

Created attachment 127930
  --> https://bugs.freedesktop.org/attachment.cgi?id=127930&action=edit
crashing vertex shader

The attached shader causes glsl_compiler to crash. Couldn't managed to make the
example easier. The "(5=2)" is the important part to trigger that crash.

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