[Bug 98694] "(5=2)?1:1" as array size decleration crashes glsl_compiler
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Sat Nov 12 12:23:41 UTC 2016
https://bugs.freedesktop.org/show_bug.cgi?id=98694
Bug ID: 98694
Summary: "(5=2)?1:1" as array size decleration crashes
glsl_compiler
Product: Mesa
Version: git
Hardware: Other
OS: All
Status: NEW
Severity: normal
Priority: medium
Component: glsl-compiler
Assignee: mesa-dev at lists.freedesktop.org
Reporter: karolherbst at gmail.com
QA Contact: intel-3d-bugs at lists.freedesktop.org
Created attachment 127930
--> https://bugs.freedesktop.org/attachment.cgi?id=127930&action=edit
crashing vertex shader
The attached shader causes glsl_compiler to crash. Couldn't managed to make the
example easier. The "(5=2)" is the important part to trigger that crash.
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