[Bug 94477] Too many temporary expressions in shader freeze glLinkProgram

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon Oct 10 05:11:13 UTC 2016


https://bugs.freedesktop.org/show_bug.cgi?id=94477

--- Comment #20 from Tapani Pälli <lemody at gmail.com> ---
(In reply to Yang Gu from comment #16)
> When will the second patch land?

It's now available in Mesa master as commit c64093e. Does this fix the bug or
does the test still timeout?

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