[Bug 94477] Too many temporary expressions in shader freeze glLinkProgram
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Mon Oct 10 05:11:13 UTC 2016
https://bugs.freedesktop.org/show_bug.cgi?id=94477
--- Comment #20 from Tapani Pälli <lemody at gmail.com> ---
(In reply to Yang Gu from comment #16)
> When will the second patch land?
It's now available in Mesa master as commit c64093e. Does this fix the bug or
does the test still timeout?
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