[Bug 97852] Unreal Engine corrupted preview viewport

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon Oct 31 06:24:30 UTC 2016


https://bugs.freedesktop.org/show_bug.cgi?id=97852

Michel Dänzer <michel at daenzer.net> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
         QA Contact|dri-devel at lists.freedesktop |intel-3d-bugs at lists.freedes
                   |.org                        |ktop.org
           Assignee|dri-devel at lists.freedesktop |mesa-dev at lists.freedesktop.
                   |.org                        |org
          Component|Drivers/Gallium/radeonsi    |glsl-compiler

--- Comment #6 from Michel Dänzer <michel at daenzer.net> ---
A shader program fails to link, see below. This may be an Unreal Engine
(editor) bug, reassigning to the GLSL compiler for now.

839119 @4 glLinkProgram(program = 3018)
839119: warning: link failed
839119: warning: error: vertex shader output `out_TEXCOORD0' specifies
noperspective interpolation qualifier, but fragment shader input specifies no
interpolation qualifier

Mesa: User error: GL_INVALID_OPERATION in glUseProgram(program 3018 not linked)
[more errors]

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