[Bug 94477] Too many temporary expressions in shader freeze glLinkProgram
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Mon Sep 26 10:46:32 UTC 2016
https://bugs.freedesktop.org/show_bug.cgi?id=94477
--- Comment #17 from Tapani Pälli <lemody at gmail.com> ---
(In reply to Yang Gu from comment #16)
> When will the second patch land?
Code review has not been done, I'll commit this as soon as patch gets reviewed.
There's a lot of traffic in mesa-dev so unfortunately sometimes this can take
quite a bit of time.
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