[Bug 100582] [GEN8+] piglit.spec.arb_stencil_texturing.glblitframebuffer corrupts state.gl_texture* assertions
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Thu Apr 6 20:33:07 UTC 2017
https://bugs.freedesktop.org/show_bug.cgi?id=100582
Jason Ekstrand <jason at jlekstrand.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution|--- |FIXED
--- Comment #1 from Jason Ekstrand <jason at jlekstrand.net> ---
Fixed by the following commit in master:
commit c9c39812b91c8104bc0bea16053312547846249c
Author: Jason Ekstrand <jason.ekstrand at intel.com>
Date: Wed Apr 5 13:41:56 2017 -0700
i965/blorp: Bump the batch space estimate
Commit f938354362655a378d474c5f79c52cea9852ab91 recently increased the
alignment on vertex buffer data from 32 to 64. This caused us to
consume a bit more batch than we were before and we now go over the
estimate by a small amount on certain blits on gen8+. This commit bumps
then gen8 batch estimate by a bit to compensate. Haswell and older
still seems to be well within the limit.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=100582
Reviewed-by: Iago Toral Quiroga <itoral at igalia.com>
Acked-by: Kenneth Graunke <kenneth at whitecape.org>
Cc: "13.0 17.0" <mesa-stable at lists.freedesktop.org>
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