[Bug 100582] [GEN8+] piglit.spec.arb_stencil_texturing.glblitframebuffer corrupts state.gl_texture* assertions

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Apr 6 20:33:07 UTC 2017


https://bugs.freedesktop.org/show_bug.cgi?id=100582

Jason Ekstrand <jason at jlekstrand.net> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |RESOLVED
         Resolution|---                         |FIXED

--- Comment #1 from Jason Ekstrand <jason at jlekstrand.net> ---
Fixed by the following commit in master:

commit c9c39812b91c8104bc0bea16053312547846249c
Author: Jason Ekstrand <jason.ekstrand at intel.com>
Date:   Wed Apr 5 13:41:56 2017 -0700

    i965/blorp: Bump the batch space estimate

    Commit f938354362655a378d474c5f79c52cea9852ab91 recently increased the
    alignment on vertex buffer data from 32 to 64.  This caused us to
    consume a bit more batch than we were before and we now go over the
    estimate by a small amount on certain blits on gen8+.  This commit bumps
    then gen8 batch estimate by a bit to compensate.  Haswell and older
    still seems to be well within the limit.

    Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=100582
    Reviewed-by: Iago Toral Quiroga <itoral at igalia.com>
    Acked-by: Kenneth Graunke <kenneth at whitecape.org>
    Cc: "13.0 17.0" <mesa-stable at lists.freedesktop.org>

-- 
You are receiving this mail because:
You are the QA Contact for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/intel-3d-bugs/attachments/20170406/d3f23160/attachment.html>


More information about the intel-3d-bugs mailing list