[Bug 102226] [Mesa 17.3] [Skylake GT2] Valve Source Games Crash With "intel_do_flush_locked failed: Input/output error"
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Fri Dec 1 18:57:02 UTC 2017
https://bugs.freedesktop.org/show_bug.cgi?id=102226
Kenneth Graunke <kenneth at whitecape.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Resolution|--- |FIXED
Status|NEW |RESOLVED
--- Comment #7 from Kenneth Graunke <kenneth at whitecape.org> ---
Hello, this is most likely fixed in Mesa master by:
commit ee57b15ec764736e2d5360beaef9fb2045ed0f68
Author: Jason Ekstrand <jason.ekstrand at intel.com>
Date: Wed Nov 29 16:22:42 2017 -0800
i965: Disable regular fast-clears (CCS_D) on gen9+
This partially reverts commit 3e57e9494c2279580ad6a83ab8c065d01e7e634e
which caused a bunch of GPU hangs on several Source titles. To date, we
have no clue why these hangs are actually happening. This undoes the
final effect of 3e57e9494c227 and gets us back to not hanging. Tested
with Team Fortress 2.
Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=102435
Fixes: 3e57e9494c2279580ad6a83ab8c065d01e7e634e
Cc: mesa-stable at lists.freedesktop.org
It should be fixed in Mesa 17.3.0 as well (once that's released).
Please reopen if you still experience hangs. We've confirmed the fix on
Counter Strike: Global Offensive, Left 4 Dead 2, Team Fortress 2, and Portal 2.
We didn't explicitly test Counter Strike: Source, but it ought to be fixed as
well.
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