[Bug 104153] [OpenGL CTS] KHR-GL46.compute_shader.resource-texture sometimes fails in full run
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Thu Dec 21 19:50:14 UTC 2017
https://bugs.freedesktop.org/show_bug.cgi?id=104153
--- Comment #4 from Ian Romanick <idr at freedesktop.org> ---
I was not able to reproduce this failure during a full CTS run on a Skylake
GT3e NUC. This problem is likely timing related or possibly related to some
software outside Mesa (kernel, X, Wayland, something?).
My system is:
kernel-4.14.6-300.fc27.x86_64
libwayland-server-1.14.0-2.fc27.x86_64
gnome-session-wayland-session-3.26.1-1.fc27.x86_64
libdrm 2.4.89 (commit 831036a6)
Looking at the output from the failure (and since it fails sporadically on the
CI), I'm definitely leaning towards timing. Is
glMemoryBarrier(GL_BUFFER_UPDATE_BARRIER_BIT) maybe not doing the right thing?
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