[Bug 104153] [OpenGL CTS] KHR-GL46.compute_shader.resource-texture sometimes fails in full run

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Dec 21 19:50:14 UTC 2017


https://bugs.freedesktop.org/show_bug.cgi?id=104153

--- Comment #4 from Ian Romanick <idr at freedesktop.org> ---
I was not able to reproduce this failure during a full CTS run on a Skylake
GT3e NUC.  This problem is likely timing related or possibly related to some
software outside Mesa (kernel, X, Wayland, something?).

My system is:

kernel-4.14.6-300.fc27.x86_64
libwayland-server-1.14.0-2.fc27.x86_64
gnome-session-wayland-session-3.26.1-1.fc27.x86_64
libdrm 2.4.89 (commit 831036a6)

Looking at the output from the failure (and since it fails sporadically on the
CI), I'm definitely leaning towards timing.  Is
glMemoryBarrier(GL_BUFFER_UPDATE_BARRIER_BIT) maybe not doing the right thing?

-- 
You are receiving this mail because:
You are the QA Contact for the bug.
You are the assignee for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/intel-3d-bugs/attachments/20171221/1ae40548/attachment-0001.html>


More information about the intel-3d-bugs mailing list