[Bug 92557] [3D Games] [HSW/BXT] Euro Truck simulator 2 stops unexpectedly when the game is loading

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon Feb 6 14:27:07 UTC 2017


https://bugs.freedesktop.org/show_bug.cgi?id=92557

--- Comment #13 from Eero Tamminen <eero.t.tamminen at intel.com> ---
Still crashes to the AVX memcpy SIGBUS, both with Mesa 11.2 and today's git (on
up to date Ubuntu 16.04).

Easiest way to reproduce the crash is by switching between "high" and "ultra"
graphics options and resume the game.  Sometimes game crashes when doing the
switch, but if not, it will crash at least after clicking "Drive" button to
resume the game.

There's pulseaudio thread, something doing nanosleep, lot of semaphore wait
threads and the crashing thread:
----------------------------------
Thread 1 "eurotrucks2" received signal SIGBUS, Bus error.
__memcpy_avx_unaligned () at
../sysdeps/x86_64/multiarch/memcpy-avx-unaligned.S:204
204     ../sysdeps/x86_64/multiarch/memcpy-avx-unaligned.S: No such file or
directory.
(gdb) bt
#0  __memcpy_avx_unaligned () at
../sysdeps/x86_64/multiarch/memcpy-avx-unaligned.S:204
#1  0x0000000000930c6b in ?? ()
#2  0x00000000009e43b5 in ?? ()
#3  0x00000000009ffb8c in ?? ()
#4  0x0000000000d5f8ad in ?? ()
#5  0x0000000000d5fc20 in ?? ()
#6  0x0000000000d60328 in ?? ()
#7  0x0000000000b2b552 in ?? ()
#8  0x0000000000623bc3 in ?? ()
#9  0x000000000063c829 in ?? ()
#10 0x0000000000578978 in ?? ()
#11 0x00000000008898dc in ?? ()
#12 0x000000000087cd8a in ?? ()
#13 0x0000000000418292 in ?? ()
#14 0x00007f6fb3db6830 in __libc_start_main (main=0x4181d0, argc=1,
argv=0x7ffffa12b768, init=<optimized out>, fini=<optimized out>, 
    rtld_fini=<optimized out>, stack_end=0x7ffffa12b758) at
../csu/libc-start.c:291
----------------------------------

As none of the threads has anything going through Mesa, this looks more like
problem in the game itself,

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