[Bug 99227] [KBL] GPU HANG: ecode 9:0:0x85dffffb, in Cities.x64 [48013], reason: Hang on render ring, action: reset (GPU hang when playing Cities: Skyline for a few minutes (<10 minutes))
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Tue Jan 3 14:49:01 UTC 2017
https://bugs.freedesktop.org/show_bug.cgi?id=99227
yann <yann.argotti at intel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|DRM/Intel |Drivers/DRI/i965
Status|NEW |NEEDINFO
Product|DRI |Mesa
QA Contact|intel-gfx-bugs at lists.freede |intel-3d-bugs at lists.freedes
|sktop.org |ktop.org
Assignee|intel-gfx-bugs at lists.freede |intel-3d-bugs at lists.freedes
|sktop.org |ktop.org
--- Comment #2 from yann <yann.argotti at intel.com> ---
There are constant improvements pushed in kernel and Mesa that will benefit to
your system, so please re-test with latest kernel & Mesa (12 or 13) and mark as
REOPENED if you can reproduce (and attach fresh gpu error dump & kernel log,
please capture and upload an apitrace(https://github.com/apitrace/apitrace) so
that we can easily reproduce as well.) and RESOLVED/* if you cannot reproduce.
In parallel, assigning to Mesa product.
Kernel: 4.9.0arcot
Platform: KBL-ULT (pci id: 0x5916, pci revision: 0x02, pci subsystem:
1558:2410)
Mesa: [Please confirm your mesa version]
>From these error dumps, hung is both happening in render ring batch with
0x7b000004 (PIPE_CONTROL) as IPEHR -same sequence in batch, no impact from fbc,
so please use default options/parameters.
Batch extract (around active head at 0xef25a638):
0xef25a5c4: 0x78090005: 3DSTATE_VERTEX_ELEMENTS
0xef25a5c8: 0x02400000: buffer 0: invalid, type 0x0040, src offset
0x0000 bytes
0xef25a5cc: 0x11130000: (X, Y, Z, 1.0), dst offset 0x00 bytes
0xef25a5d0: 0x0285000c: buffer 0: invalid, type 0x0085, src offset
0x000c bytes
0xef25a5d4: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes
0xef25a5d8: 0x02850014: buffer 0: invalid, type 0x0085, src offset
0x0014 bytes
0xef25a5dc: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes
0xef25a5e0: 0x78490001: 3D UNKNOWN: 3d_965 opcode = 0x7849
0xef25a5e4: 0x00000000: MI_NOOP
0xef25a5e8: 0x00000000: MI_NOOP
0xef25a5ec: 0x78490001: 3D UNKNOWN: 3d_965 opcode = 0x7849
0xef25a5f0: 0x00000001: MI_NOOP
0xef25a5f4: 0x00000000: MI_NOOP
0xef25a5f8: 0x78490001: 3D UNKNOWN: 3d_965 opcode = 0x7849
0xef25a5fc: 0x00000002: MI_NOOP
0xef25a600: 0x00000000: MI_NOOP
Bad length 7 in (null), expected 6-6
0xef25a604: 0x7b000005: 3DPRIMITIVE: fail sequential
0xef25a608: 0x00000104: vertex count
0xef25a60c: 0x0000ea60: start vertex
0xef25a610: 0x00000000: instance count
0xef25a614: 0x00000001: start instance
0xef25a618: 0x00000000: index bias
0xef25a61c: 0x00000000: MI_NOOP
Bad count in PIPE_CONTROL
0xef25a620: 0x7a000004: PIPE_CONTROL: no write, no depth stall, no RC
write flush, no inst flush
0xef25a624: 0x00101001: destination address
0xef25a628: 0x00000000: immediate dword low
0xef25a62c: 0x00000000: immediate dword high
Bad count in PIPE_CONTROL
0xef25a638: 0x7a000004: PIPE_CONTROL: no write, no depth stall, no RC
write flush, no inst flush
0xef25a63c: 0x00000408: destination address
0xef25a640: 0x00000000: immediate dword low
0xef25a644: 0x00000000: immediate dword high
0xef25a650: 0x78210000: 3D UNKNOWN: 3d_965 opcode = 0x7821
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