[Bug 98478] glCopyTexSubImage2D is much slower than glDrawArrays

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed Jan 11 08:25:39 UTC 2017


https://bugs.freedesktop.org/show_bug.cgi?id=98478

Kenneth Graunke <kenneth at whitecape.org> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
           Assignee|idr at freedesktop.org         |intel-3d-bugs at lists.freedes
                   |                            |ktop.org

--- Comment #9 from Kenneth Graunke <kenneth at whitecape.org> ---
Compiling Chromium from source with patches is rather painful...if possible, we
would like to avoid that.

Dongseong, if you still want us to look at this, can you provide an apitrace
which uses glCopyTexSubImage2D?  Install apitrace, then run "apitrace trace
chromium ...".  It should create a "chromium.trace" file.

Then I can answer the question I had in comment 3...

-- 
You are receiving this mail because:
You are the QA Contact for the bug.
You are the assignee for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/intel-3d-bugs/attachments/20170111/dcd8842a/attachment.html>


More information about the intel-3d-bugs mailing list