[Bug 99477] [Master of Orion] Shader compile error: no matching function for call to `texture2DLod(sampler2D, vec2, float)';

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sat Jan 21 19:29:41 UTC 2017


https://bugs.freedesktop.org/show_bug.cgi?id=99477

--- Comment #7 from Kenneth Graunke <kenneth at whitecape.org> ---
Does the shader failing to compile make any noticable rendering difference?  I
couldn't tell a difference...

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