[Bug 101558] [regression][bisected] MPV playing video via opengl "randomly" results in only part of the window / screen being rendered with Mesa GIT.
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Thu Jul 20 23:13:02 UTC 2017
https://bugs.freedesktop.org/show_bug.cgi?id=101558
Kenneth Graunke <kenneth at whitecape.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution|--- |FIXED
--- Comment #3 from Kenneth Graunke <kenneth at whitecape.org> ---
Should be fixed:
commit 8696c3e997d23f65ade53df8f7efcfb21a99fb3d
Author: Kenneth Graunke <kenneth at whitecape.org>
Date: Wed Jul 19 21:29:51 2017 -0700
Revert "i965: Call intel_prepare_render() from intel_update_state()"
This reverts commit b7153c3e9f9d2d430b0338313587a00e531e4800.
The point of that commit was to ensure intel_prepare_render() occurred
before color resolves on the current framebuffer. In 0673bbfd9ba16be8
(i965: Move surface resolves back to draw/dispatch time), Jason moved
brw_predraw_resolve_framebuffer back to draw time, which is already
after a intel_prepare_render() call. So, this is no longer necessary.
Furthermore, it caused problems. "mpv" would only display a small
corner of movies, and Android started failing camera CTS tests.
This is because intel_prepare_render() ended up handling DRI2 events
which caused the drawable to be resized at an inopportune time, flagging
ctx->NewState |= _NEW_BUFFERS, but at a point where we've already copied
ctx->NewState, and failed to notice the newly set flag.
The lack of _NEW_BUFFERS caused us to skip 3DSTATE_DRAWING_RECTANGLE,
so the drawing ended up being clipped to an outdated framebuffer size.
Just drop the hack and go back to handling this at the proper time.
Thanks to Matti Hämäläinen (ccr), Tomasz Figa (tfiga), and Tapani Palli
for reporting these issues.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=101558
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=101704
Tested-by: Tapani Pälli <tapani.palli at intel.com>
--
You are receiving this mail because:
You are the QA Contact for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/intel-3d-bugs/attachments/20170720/9f771bd7/attachment.html>
More information about the intel-3d-bugs
mailing list