[Bug 101581] [SKL] GPU hang while playing Metroid Prime in Dolphin with Übershaders
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Sat Jun 24 23:29:01 UTC 2017
https://bugs.freedesktop.org/show_bug.cgi?id=101581
Bug ID: 101581
Summary: [SKL] GPU hang while playing Metroid Prime in Dolphin
with Übershaders
Product: Mesa
Version: git
Hardware: Other
OS: All
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Vulkan/intel
Assignee: intel-3d-bugs at lists.freedesktop.org
Reporter: bugs at linkmauve.fr
QA Contact: intel-3d-bugs at lists.freedesktop.org
CC: jason at jlekstrand.net
Created attachment 132227
--> https://bugs.freedesktop.org/attachment.cgi?id=132227&action=edit
Error file from sysfs
After a few seconds of playing the game, the GPU hangs and then a message about
failing to submit a buffer appears.
This was using Linux 4.11.6 from ArchLinux, Mesa master from AUR, and Dolphin’s
https://github.com/stenzek/dolphin/tree/ubershaders branch.
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