[Bug 101581] [SKL] GPU hang while playing Metroid Prime in Dolphin with Übershaders

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sat Jun 24 23:29:01 UTC 2017


https://bugs.freedesktop.org/show_bug.cgi?id=101581

            Bug ID: 101581
           Summary: [SKL] GPU hang while playing Metroid Prime in Dolphin
                    with Übershaders
           Product: Mesa
           Version: git
          Hardware: Other
                OS: All
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Drivers/Vulkan/intel
          Assignee: intel-3d-bugs at lists.freedesktop.org
          Reporter: bugs at linkmauve.fr
        QA Contact: intel-3d-bugs at lists.freedesktop.org
                CC: jason at jlekstrand.net

Created attachment 132227
  --> https://bugs.freedesktop.org/attachment.cgi?id=132227&action=edit
Error file from sysfs

After a few seconds of playing the game, the GPU hangs and then a message about
failing to submit a buffer appears.

This was using Linux 4.11.6 from ArchLinux, Mesa master from AUR, and Dolphin’s
https://github.com/stenzek/dolphin/tree/ubershaders branch.

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