[Bug 98318] [BDW] GPU HANG: ecode 8:0:0x8ed9fff2, in RenderThread 1 [16790], reason: Hang on render ring, action: reset (StellarOverload)

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Mar 16 21:14:47 UTC 2017


https://bugs.freedesktop.org/show_bug.cgi?id=98318

Anuj Phogat <anuj.phogat at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
         Resolution|---                         |FIXED
             Status|NEEDINFO                    |RESOLVED

--- Comment #11 from Anuj Phogat <anuj.phogat at gmail.com> ---
Based on the results of my testing on SKL, I'm closing this bug.

-- 
You are receiving this mail because:
You are the assignee for the bug.
You are the QA Contact for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/intel-3d-bugs/attachments/20170316/b7d40d01/attachment.html>


More information about the intel-3d-bugs mailing list