[Bug 94739] Mesa 11.1.2 implementation error: bad format MESA_FORMAT_Z_FLOAT32 in _mesa_unpack_uint_24_8_depth_stencil_row

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Tue Mar 21 07:34:18 UTC 2017


https://bugs.freedesktop.org/show_bug.cgi?id=94739

Kenneth Graunke <kenneth at whitecape.org> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
           Assignee|intel-3d-bugs at lists.freedes |kenneth at whitecape.org
                   |ktop.org                    |
             Status|NEEDINFO                    |ASSIGNED

--- Comment #10 from Kenneth Graunke <kenneth at whitecape.org> ---
Created attachment 130338
  --> https://bugs.freedesktop.org/attachment.cgi?id=130338&action=edit
Proposed patch (git am)

Ouch, we just didn't handle depth-only in the ClearTexture path at all.  This
patch fixes the _mesa_problem() - does it work okay?

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