[Bug 94739] Mesa 11.1.2 implementation error: bad format MESA_FORMAT_Z_FLOAT32 in _mesa_unpack_uint_24_8_depth_stencil_row
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Tue Mar 21 07:34:18 UTC 2017
https://bugs.freedesktop.org/show_bug.cgi?id=94739
Kenneth Graunke <kenneth at whitecape.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Assignee|intel-3d-bugs at lists.freedes |kenneth at whitecape.org
|ktop.org |
Status|NEEDINFO |ASSIGNED
--- Comment #10 from Kenneth Graunke <kenneth at whitecape.org> ---
Created attachment 130338
--> https://bugs.freedesktop.org/attachment.cgi?id=130338&action=edit
Proposed patch (git am)
Ouch, we just didn't handle depth-only in the ClearTexture path at all. This
patch fixes the _mesa_problem() - does it work okay?
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