[Bug 99919] Wrong and unstable image rendering from GLSL fragment shaders

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Tue Mar 21 10:11:18 UTC 2017


https://bugs.freedesktop.org/show_bug.cgi?id=99919

--- Comment #11 from Hugues Evrard <h.evrard at imperial.ac.uk> ---
I confirme that changing the parameter to "inout" fixes the issue on our setup
too. Thanks again for the analysis.

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