[Bug 93166] [BDW] GPU HANG: ecode 8:0:0x85dffffb, in steam [3539], reason: Ring hung, action: reset

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sat May 6 18:21:11 UTC 2017


--- Comment #38 from Sören Beye <bugs.freedesktop.org at hypfer.de> ---
So i've just updated this system to debian stretch.

I'm using glamor now but the crashes are still happening :(

[    52.086] (**) modeset(0): Option "AccelMethod" "glamor"
[    52.086] (II) Loading sub module "glamoregl"
[    52.086] (II) LoadModule: "glamoregl"
[    52.087] (II) Loading /usr/lib/xorg/modules/libglamoregl.so
[    52.099] (II) Module glamoregl: vendor="X.Org Foundation"
[    52.099] (II) glamor: OpenGL accelerated X.org driver based.
[    52.219] (II) glamor: EGL version 1.4 (DRI2):
[    52.241] (II) modeset(0): glamor initialized

[ 1909.826131] [drm] GPU HANG: ecode 8:0:0x85dffffb, in steam [19566], reason:
Hang on render ring, action: reset
[ 1909.826133] [drm] GPU hangs can indicate a bug anywhere in the entire gfx
stack, including userspace.
[ 1909.826134] [drm] Please file a _new_ bug report on bugs.freedesktop.org
against DRI -> DRM/Intel
[ 1909.826135] [drm] drm/i915 developers can then reassign to the right
component if it's not a kernel issue.
[ 1909.826136] [drm] The gpu crash dump is required to analyze gpu hangs, so
please always attach it.
[ 1909.826137] [drm] GPU crash dump saved to /sys/class/drm/card0/error

Linux ishimura 4.9.0-2-amd64 #1 SMP Debian 4.9.18-1 (2017-03-30) x86_64

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