[Bug 103101] [SKL][bisected] DiRT Rally GPU hang

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon Nov 6 02:08:23 UTC 2017


https://bugs.freedesktop.org/show_bug.cgi?id=103101

--- Comment #4 from Jordan Justen <jljusten at gmail.com> ---
Some debug info:

Increasing STATE_SZ from 16k to 32k allows the "-benchmark"
to run for about 30~60s before the GPU hang. At 16k, it hangs
within ~10s.

Increasing STATE_SZ from 16k to 64k allowed it to run for
about 30~60s before hitting an assert:
DirtRally: intel_batchbuffer.c:1063: brw_state_batch: Assertion `offset + size
< batch->state_bo->size' failed.

I also tried increasing BATCH_SZ to 32k, but it did not appear
to make a difference.

-- 
You are receiving this mail because:
You are the assignee for the bug.
You are the QA Contact for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/intel-3d-bugs/attachments/20171106/96ac8b50/attachment.html>


More information about the intel-3d-bugs mailing list