[Bug 102678] gl_BaseVertex should always be zero when the draw command has no <basevertex> parameter

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri Nov 10 18:00:37 UTC 2017


https://bugs.freedesktop.org/show_bug.cgi?id=102678

--- Comment #6 from Antia Puentes <apuentes at igalia.com> ---
https://patchwork.freedesktop.org/series/33623/

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