[Bug 103824] [SNB] SynMark GSCloth test renders wrong
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Mon Nov 20 13:55:48 UTC 2017
https://bugs.freedesktop.org/show_bug.cgi?id=103824
Bug ID: 103824
Summary: [SNB] SynMark GSCloth test renders wrong
Product: Mesa
Version: git
Hardware: Other
OS: All
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/DRI/i965
Assignee: intel-3d-bugs at lists.freedesktop.org
Reporter: eero.t.tamminen at intel.com
QA Contact: intel-3d-bugs at lists.freedesktop.org
Created attachment 135603
--> https://bugs.freedesktop.org/attachment.cgi?id=135603&action=edit
Incorrect rendering screenshot
Mesa fails SynMark render validation for OglGSCloth test on SNB:
./synmark2 OglGSCoth
Rendering is obviously incorrect (see the the attachment). Francesco's recent
GEN6-7 Transform feedback optimization patch series seems to make this somewhat
worse.
I don't know whether Mesa has ever rendered it correctly on SNB, the issue has
been there at least a year. Rendering is fine on GEN7+ (also with Francesco's
patch series).
Unlike most of the other tests we run regularly (which work fine), GSCloth uses
geometry shaders, streamout and transform feedback. GfxBench Manhattan uses
also transform feedback, but that at least didn't have obvious rendering issues
on SNB like this test.
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