[Bug 103801] [i965] >Observer_ issue

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Nov 30 11:25:37 UTC 2017


https://bugs.freedesktop.org/show_bug.cgi?id=103801

Tapani Pälli <lemody at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
         Resolution|---                         |FIXED
             Status|ASSIGNED                    |RESOLVED

--- Comment #24 from Tapani Pälli <lemody at gmail.com> ---
workaround pushed to Mesa master

--- 8< ---
commit faccbaf3faf9a7cdcda3e4032fafd0f6064459bd
Author: Tapani Pälli <tapani.palli at intel.com>
Date:   Fri Nov 24 07:46:07 2017 +0200

    mesa: add AllowGLSLCrossStageInterpolationMismatch workaround

    This fixes issues seen with certain versions of Unreal Engine 4 editor
    and games built with that using GLSL 4.30.

    v2: add driinfo_gallium change (Emil Velikov)

    Signed-off-by: Tapani Pälli <tapani.palli at intel.com>
    Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=97852
    Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=103801
    Acked-by: Andres Gomez <agomez at igalia.com>
    Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>

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