[Bug 102678] gl_BaseVertex should always be zero when the draw command has no <basevertex> parameter
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Tue Sep 12 16:16:31 UTC 2017
https://bugs.freedesktop.org/show_bug.cgi?id=102678
Antia Puentes <apuentes at igalia.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Blocks| |102590
Referenced Bugs:
https://bugs.freedesktop.org/show_bug.cgi?id=102590
[Bug 102590] [OpenGL CTS] List of open issues
--
You are receiving this mail because:
You are the QA Contact for the bug.
You are the assignee for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/intel-3d-bugs/attachments/20170912/49eafb87/attachment.html>
More information about the intel-3d-bugs
mailing list