[Bug 96743] [BYT, HSW, SKL, BXT, KBL] GPU hangs with GfxBench 4.0 CarChase
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Tue Sep 26 17:14:17 UTC 2017
https://bugs.freedesktop.org/show_bug.cgi?id=96743
--- Comment #54 from Topi Pohjolainen <topi.pohjolainen at intel.com> ---
Interesting, carchase also uses a fragment shader which doesn't have any
inputs, uniforms or varyings. Hence on SKL and BXT this might have been a
reason even though it apparently doesn't show up with current upstream:
https://lists.freedesktop.org/archives/mesa-dev/2017-September/170531.html
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