[Bug 96624] [SKL] texture misrender in The Talos Principle

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon Apr 2 09:49:43 UTC 2018


https://bugs.freedesktop.org/show_bug.cgi?id=96624

--- Comment #10 from Sergii Romantsov <sergii.romantsov at globallogic.com> ---
Reproduced on KBL with provided apitraces:
https://drive.google.com/file/d/0Bz8fw_SGGDzsbk81T0hKMFo1V2s/view?usp=sharing
https://drive.google.com/file/d/0Bz8fw_SGGDzsTVlZZERZRTZiYkU/view?usp=sharing

System:    Kernel: 4.13.0-37-generic x86_64 (64 bit gcc: 5.4.0)
           Desktop: Unity 7.4.0 (Gtk 3.18.9-1ubuntu3.3) Distro: Ubuntu 16.04
xenial
CPU:       Dual core Intel Core i7-7500U (-HT-MCP-) cache: 4096 KB
           flags: (lm nx sse sse2 sse3 sse4_1 sse4_2 ssse3 vmx) bmips: 11616
           clock speeds: max: 3500 MHz 1: 2900 MHz 2: 2900 MHz 3: 2900 MHz 4:
2900 MHz
Graphics:  Card-1: Intel Device 5916 bus-ID: 00:02.0
           GLX Renderer: Mesa DRI Intel HD Graphics 620 (Kaby Lake GT2)
           GLX Version: 3.0 GLX Version: 3.0 Mesa 18.1.0-devel (git-c88e7fe29e)
Direct Rendering: Yes

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