[Bug 105895] Insurgency fire effects creates black circles around it

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Apr 5 01:47:03 UTC 2018


https://bugs.freedesktop.org/show_bug.cgi?id=105895

            Bug ID: 105895
           Summary: Insurgency fire effects creates black circles around
                    it
           Product: Mesa
           Version: git
          Hardware: x86-64 (AMD64)
                OS: Linux (All)
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Drivers/DRI/i965
          Assignee: intel-3d-bugs at lists.freedesktop.org
          Reporter: leozinho29_eu at hotmail.com
        QA Contact: intel-3d-bugs at lists.freedesktop.org

Created attachment 138611
  --> https://bugs.freedesktop.org/attachment.cgi?id=138611&action=edit
Video showing the bug

Overview: In the game Insurgency, fire effects (as those from Molotov Cocktail)
create black circles around the fire, creating difficulties to see what is
behind the fire.

I have tried to change graphical settings, and no setting solved this.

Insurgency is a 32-bit game, so it is required to build 32-bit mesa.

Steps to Reproduce:
1) Open the game Insurgency;
2) Choose a server to enter;
3) Play with a class with Molotov Cocktail;
4) Throw Molotov;
5) See the black circles around the fire.

Actual Results: black circles with variable radius appear around the fire,
making it nearly impossible to see behind the fire.

Expected Results: there is a reddish/orange lightning and there are no black or
non transparent circles.

Hardware: Intel Core i3-6100U
Intel HD Graphics 520
8 GB RAM

Operating system: Xubuntu 18.04 Bionic Beaver (development branch) amd64

Kernel version: 4.16.0-041600-generic

Mesa version: 18.1.0-devel (git-498d9d0f4d)

glxinfo:
name of display: :0.0
display: :0  screen: 0
direct rendering: Yes
Extended renderer info (GLX_MESA_query_renderer):
    Vendor: Intel Open Source Technology Center (0x8086)
    Device: Mesa DRI Intel(R) HD Graphics 520 (Skylake GT2)  (0x1916)
    Version: 18.1.0
    Accelerated: yes
    Video memory: 3072MB
    Unified memory: yes
    Preferred profile: core (0x1)
    Max core profile version: 4.5
    Max compat profile version: 3.0
    Max GLES1 profile version: 1.1
    Max GLES[23] profile version: 3.2
OpenGL vendor string: Intel Open Source Technology Center
OpenGL renderer string: Mesa DRI Intel(R) HD Graphics 520 (Skylake GT2) 
OpenGL core profile version string: 4.5 (Core Profile) Mesa 18.1.0-devel
(git-498d9d0f4d)
OpenGL core profile shading language version string: 4.50
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile

OpenGL version string: 3.0 Mesa 18.1.0-devel (git-498d9d0f4d)
OpenGL shading language version string: 1.40
OpenGL context flags: (none)

OpenGL ES profile version string: OpenGL ES 3.2 Mesa 18.1.0-devel
(git-498d9d0f4d)
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20

Build options for mesa 64-bit:
./configure --with-dri-drivers=i965 swrast --with-vulkan-drivers=intel
--with-dri-driverdir=/usr/local/mesa/lib/dri --prefix=/usr/local/mesa
--with-gallium-drivers=i915 svga swrast
--with-platforms=x11,drm,wayland,surfaceless --enable-texture-float
--enable-gbm --enable-glx-tls --enable-glx --enable-dri3 --enable-lmsensors
--enable-gles1 --enable-gles2 --enable-opencl --enable-opencl-icd --enable-va
--enable-xa --enable-osmesa --enable-shared-glapi --enable-vdpau
--enable-libglvnd --enable-llvm --enable-valgrind --enable-debug

Build options for mesa 32-bit:
./configure --with-dri-drivers=i965 swrast --with-vulkan-drivers=intel
--with-dri-driverdir=/usr/local/mesa32/lib/dri --prefix=/usr/local/mesa32
--with-gallium-drivers=i915 svga swrast
--with-platforms=x11,drm,wayland,surfaceless --enable-texture-float
--enable-gbm --enable-glx-tls --enable-glx --enable-dri3 --enable-lmsensors
--enable-gles1 --enable-gles2 --enable-opencl --enable-opencl-icd --enable-va
--enable-xa --enable-osmesa --enable-shared-glapi --enable-vdpau
--enable-libglvnd --enable-llvm --enable-valgrind --enable-debug

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