[Bug 103241] Anv crashes when using 64-bit vertex inputs

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Tue Aug 7 07:08:02 UTC 2018


--- Comment #11 from Józef Kucia <joseph.kucia at gmail.com> ---
(In reply to Lionel Landwerlin from comment #10)
>              Did not find VK_LAYER_LUNARG_device_profile_api layer; skipped.
Yes, the test is skipped. The VK_LAYER_LUNARG_device_profile_api is available
in Vulkan-ValidationLayers/tests/layers/. If you build the validation layers
yourself it should be enough to run ./vk_layer_validation_tests with

You are receiving this mail because:
You are the QA Contact for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/intel-3d-bugs/attachments/20180807/9879d4e0/attachment.html>

More information about the intel-3d-bugs mailing list