[Bug 106590] Wrong line numbers expanded while compiling shaders

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri Aug 17 02:29:49 UTC 2018


https://bugs.freedesktop.org/show_bug.cgi?id=106590

--- Comment #4 from Zhaowei Yuan <zhaowei.yuan at samsung.com> ---
A new patch to fix this issue:
https://patchwork.freedesktop.org/patch/245027/

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