[Bug 108947] GPU hang when running heavy compute workload
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed Dec 5 12:38:19 UTC 2018
https://bugs.freedesktop.org/show_bug.cgi?id=108947
Lionel Landwerlin <lionel.g.landwerlin at linux.intel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |NEEDINFO
--- Comment #2 from Lionel Landwerlin <lionel.g.landwerlin at linux.intel.com> ---
A probable guess is that your shader is taking too long to complete, so the
i915 driver declares that your workload has hung the GPU even though it's still
in process.
You can recompile your kernel with an adjusted value for
DRM_I915_HANGCHECK_PERIOD or disable the hangcheck by giving the
i915.enable_hangcheck=0 parameter on the kernel command line.
If that solves your problem, I'll reassign the issue to i915.
--
You are receiving this mail because:
You are the QA Contact for the bug.
You are the assignee for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/intel-3d-bugs/attachments/20181205/7d45d590/attachment.html>
More information about the intel-3d-bugs
mailing list