[Bug 104760] System hang when use glTexImage3D to specify a 3D texture image
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Thu Feb 1 06:23:16 UTC 2018
https://bugs.freedesktop.org/show_bug.cgi?id=104760
Kenneth Graunke <kenneth at whitecape.org> changed:
What |Removed |Added
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CC| |chris at chris-wilson.co.uk
--- Comment #9 from Kenneth Graunke <kenneth at whitecape.org> ---
This is pretty surprising...it's a whole system hang? Or a GPU hang?
I suppose we may be allocating pages earlier, so maybe we're running out of
memory for something critical later, rather than running out of memory for the
big 3D texture...
But, it still seems pretty fishy. Doesn't seem like this should cause lockups.
Chris, do you have any ideas?
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