[Bug 101408] [Gen8+] Xonotic fails to render one of the weapons

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Feb 22 15:59:58 UTC 2018


--- Comment #8 from Andriy Khulap <andriy.khulap at globallogic.com> ---
The following in-game options affecting the issue:
- Vertex Buffer Objects (VBOs) = OFF
- Use OpenGL 2.0 shaders (GLSL) = unchecked

using one or both these options makes mortar visible on map and when handled.

This bug is not present on Haswell and very old 4th gen G45.
On Skylake (the system from message above) bug is present even in

Recorded apitrace is here:
the last "good" frame is 543.

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