[Bug 101408] [Gen8+] Xonotic fails to render one of the weapons

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri Feb 23 15:19:01 UTC 2018


https://bugs.freedesktop.org/show_bug.cgi?id=101408

--- Comment #10 from Andriy Khulap <andriy.khulap at globallogic.com> ---
Hello Mark,
I will investigate these cases later, but now can share some info about
frameretrace usage.

I'm loading the trace and choosing frame 550, where mortar gun should be
visible on the ground. Clicking on different "time slots" makes it sometimes
visible, but sometimes not. Even consequentially clicking between the same 2
slots makes it appear and disappear. This happens with last time slot also.
Found no correlation or dependency here.

In frame 710 where mortar was picked up, the mortar on the ground has the same
behavior (sometimes renders, sometimes not), but the mortar in hands is always
invisible.

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