[Bug 104338] NULL pointer access crash on Sacha Willems' Vulkan raytracing demo after "spirv: Add basic type validation for OpLoad, OpStore, and OpCopyMemory"
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Tue Jan 2 15:01:20 UTC 2018
https://bugs.freedesktop.org/show_bug.cgi?id=104338
--- Comment #2 from Jason Ekstrand <jason at jlekstrand.net> ---
Yeah, I've run into similar issues with DOOM. I sent a patch last night
which should help with it. I'm actually planning to revamp it a bit and
resend.
On January 2, 2018 05:09:25 bugzilla-daemon at freedesktop.org wrote:
> https://bugs.freedesktop.org/show_bug.cgi?id=104338
>
> --- Comment #1 from Eero Tamminen <eero.t.tamminen at intel.com> ---
> (In reply to Eero Tamminen from comment #0)
>> Does this check need also relaxing?
>
> The reason why ask about this is because of this comment:
> "we've seen glslang (even the latest from master) generating invalid SPIR-V
> code for your Raytracing demo, it gets a type conversion wrong on the Sphere
> type"
>
> in the Raytracing demo bug:
> https://github.com/SaschaWillems/Vulkan/issues/345
>
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