[Bug 104809] anv: DOOM 2016 and Wolfenstein II:The New Colossus crash due to not having depthBoundsTest

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sat Jan 27 18:25:00 UTC 2018


https://bugs.freedesktop.org/show_bug.cgi?id=104809

Jason Ekstrand <jason at jlekstrand.net> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
            Summary|anv: DOOM 2016 and          |anv: DOOM 2016 and
                   |Wolfenstein II:The New      |Wolfenstein II:The New
                   |Colossus crash with GPU     |Colossus crash due to not
                   |hang                        |having depthBoundsTest

--- Comment #3 from Jason Ekstrand <jason at jlekstrand.net> ---
This is a known issue in the engine used for DOOM and Wolfenstein.  They
require the depthBoundsTest feature without checking for whether or not it's
actually there.  This is definitely an application bug.  That said, it should
be easy enough to let those two games through with driver hack.

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