[Bug 106590] Wrong line numbers expanded while compiling shaders
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Mon Jun 4 07:52:00 UTC 2018
https://bugs.freedesktop.org/show_bug.cgi?id=106590
--- Comment #2 from Zhaowei Yuan <zhaowei.yuan at samsung.com> ---
(In reply to Timothy Arceri from comment #1)
> Thanks for the patch! However you should sign up to the mesa mailing list
> [1] and send it there for review.
>
> [1] https://lists.freedesktop.org/mailman/listinfo/mesa-dev
>
> See also: https://www.mesa3d.org/submittingpatches.html
I have posted a patch here: https://patchwork.freedesktop.org/patch/225818/
but it hasn't been reviewed by anybody yet
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